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Adaptoid

Climate/Terrain:
Frequency:
Organization:
Activity Cycle: Any
Diet:
Intelligence: Genius (18)
Treasure:
Alignment:
-----------------------------
No. Appearing:
Armor Class:
Movement:
Hit Dice:
THAC0:
No. of Attacks:
Damage/Attack:
Special Attacks:
Special Defenses:
Magic Resistance:
Size:
Morale:
Value:

Any
Very Rare
Solitary
Any
Unknown
Genius (18)
Nil
Neutral
-----------------------------
1
6 (and see below)
12 (and see below)
7
13
1 (and see below)
1-8 (and see below)
Adaptation
Adaptation, Regeneration
See Below
M (6' tall) (and see below)
See Below
4,000

Appearance:
When they are summoned, adaptoids look like featureless people, made from a malleable clay. However, then they take the appearance of their target.

Combat:
Adaptoids are creatures summoned from another plane of existence, and instructed to assassinate a specific target. They will not stop until this target is killed. The only way to defeat an adaptoid is to return it to it's home plane. Adaptoids can alter their body to solve any problems they encounter on their quest to kill their target. For example, if their target has jumped flown away, they can create wings, to follow him/her. If the adaptoid is attacked, it can change one of it's arms to a shield to protect itself. If it's target is hiding behind a locked door, the adaptoid can make itself flat, and slide under the door. The only limitation on this power is that it cannot increase it's mass to more than 500 lbs. Normally, adaptoids attack by punching, but they can change themselves to create any weapon they need to combat their target. Adaptoids regenerate one hit point per round. Neither fire nor acid will stop the regeneration. A special benefit of their adaptation power is that any spell cast on adaptoid will only affect it once. After that, it is immune to that spell. When an adaptoid is returned to it's home plane, it loses all of these immunities, however.

Habitat/Society:
Nothing is known about adaptoid society, however, adaptoids will never attack
one another, and also will never cooperate with anyone to kill their target.

Ecology:
Adaptoids interact with nature just as a member of their target's race would.

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