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Green Ghost

Climate/Terrain:
Frequency:
Organization:
Activity Cycle:
Diet:
Intelligence:
Treasure:
Alignment:

No. Appearing:
Armor Class:
Movement:
Hit Dice:
THAC0:
No. of Attacks:
Damage/Attack:
Special Attacks:
Special Defenses:
Magic Resistance:
Size:
Morale:
XP Value:

Any
Very Rare
Solitary
Constant
None
Average (8-10)
(A)
Lawful Evil

1
3
12
5
15
2
1-6
Nil
Nil
10%
M (6' tall)
Average (8-10)
420

Appearance:
Green ghosts are almost invisible, except for a pale green outline around their
bodies. They have two arms, a head, a body, and no legs. They move by floating
above the ground.

Combat:
Green ghosts are not undead, therefore, they cannot be turned by Priests. They
attack with two claws, doing 1-6 points of damage with each successful hit.
They have a limited resistance to magic.

Habitat/Society:
Green Ghosts are solitary creatures. They do not have any form of society.

Ecology:
It is believed that Green Ghosts are not native to the prime material plane, and therefore have no place in nature. Green Ghosts never need to eat, sleep, drink or rest.

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